keyframe-resample-wasm
Resamples and optimizes keyframe data using WebAssembly. Minzipped size is about 6-7 kb.
Installation
npm install --save keyframe-resample
Compatibility
The keyframe-resample
module will load a WebAssembly binary as a static resource, as described in Web.Dev: Bundling non-JavaScript resources
. This method in compatible with Node.js, most browsers, and applications compiled with a modern bundler. For older bundlers, a keyframe-resample/compat
module is also available, loading the WebAssembly binary from an inline Data URI. The compatibility build is a couple kilobytes larger, and requires more time to process the WebAssembly binary.
API
import { ready, resample } from 'keyframe-resample'; // Node.js, browsers, and modern bundlers
import { ready, resample } from 'keyframe-resample/compat'; // Legacy bundlers
// wait for WASM to compile
await ready;
// keyframe times, in seconds
const srcTimes = new Float32Array([0, 0.1, 0.2, 0.3, 0.4]);
// keyframe values, N-dimensional vectors
const srcValues = new Float32Array([
0, 0, 1,
0, 0, 2,
0, 0, 3,
0, 0, 4,
0, 0, 5,
]);
// resample keyframes, remove those unnecessary with interpolation.
const count = resample(srcTimes, srcValues, 'lerp');
// results are written to start of source array.
const dstTimes = srcTimes.slice(0, count); // → [0, 0.4]
const dstValues = srcValues.slice(0, count * 3); // → [0, 0, 1, 0, 0, 5]
In addition to the resample(...)
function implemented in WebAssembly, a resampleDebug(...)
function implemented in plain JavaScript is also exported. The WebAssembly implementation runs considerably faster.
Exports
export | description |
---|
| |
ready: Promise<void> | Promise resolving when WASM is initialized and module is ready for use. |
| |
resample( times: Float32Array, values: Float32Array, interp: 'step' | 'lerp' | 'slerp', tolerance = 1e4 ) | WebAssembly implementation of keyframe interpolation. |
| |
resampleDebug( times: Float32Array, values: Float32Array, interp: 'step' | 'lerp' | 'slerp', tolerance = 1e4 ) | JavaScript implementation of keyframe interpolation. |
Interpolation modes
mode | description |
---|
'step' | Step (also called discrete or constant) interpolation. |
'lerp' | Linear, per-component interpolation. |
'slerp' | Spherical linear interpolation, valid only for quaternions. |
Contributing
To build the project locally, run:
npm install
npm run dist
To test changes:
npm run test
npm run benchmark
Optimizations and bug fixes are welcome. Please consider filing an issue to discuss possible
feature additions.
License
Licensed under Blue Oak Model License 1.0.0.