A small library for detecting in a point lies inside a polygon
Features
- Works on polygons with holes
- Works with degenerate/self-intersecting polyons
- Returns
0
if on the edge
- Not effected by floating point errors
Usage
Install via npm install point-in-polygon-hao
import inside from 'point-in-polygon-hao'
const polygon = [
[
[1, 1],
[1, 2],
[2, 2],
[2, 1],
[1, 1]
]
];
inside([ 1.5, 1.5 ], polygon)
// => true
inside([ 4.9, 1.2 ], polygon)
// => false
inside([1, 2], polygon)
// => 0 to indicate on edge
Note: The input polygon format aligns with the GeoJson specification for polygons. This means that the first and last coordinate in a polygon must be repeated, if not this library will throw an error.
const polygonWithHole = [
[
[0, 0], [1, 0], [1, 1], [0, 1], [0, 0]
],
[
[0.1, 0.1], [0.1, 0.9], [0.9, 0.9], [0.9, 0.1], [0.1, 0.1]
]
]
The library does not support multi-polygons.
Comparisons
Some rough comparisons to similar libraries.
While point-in-polygon
is slightly faster in most cases it does not support polygons with holes or degenerate polygons.
// For a point in a much larger geometry (700+ vertices)
point-in-poly-hao x 381,184 ops/sec ±0.80% (87 runs sampled)
point-in-polygon x 285,734 ops/sec ±1.33% (91 runs sampled)
robust-point-in-polygon x 267,738 ops/sec ±0.78% (93 runs sampled)
// For a point in bounding box check
point-in-poly-hao x 25,822,227 ops/sec ±2.87% (86 runs sampled)
point-in-polygon x 30,321,920 ops/sec ±2.14% (91 runs sampled)
robust-point-in-polygon x 26,708,560 ops/sec ±1.13% (91 runs sampled)
Algorithm
This library is based on the paper Optimal Reliable Point-in-Polygon Test and
Differential Coding Boolean Operations on Polygons
Other notes
- Works irrespective of winding order of polygon
Does not appear to be effected by floating point errors compared to point-in-polygon
or robust-point-in-polygon
- Added robust-predicates to deal with some floating point errors