Gathering detailed insights and metrics for @bscotch/gamemaker-releases
Gathering detailed insights and metrics for @bscotch/gamemaker-releases
Public utilities and content related to the GameMaker engine
npm install @bscotch/gamemaker-releases
Typescript
Module System
Node Version
NPM Version
71.4
Supply Chain
88.8
Quality
75.8
Maintenance
100
Vulnerability
88
License
GameMaker Releases Summary v2024.400.0.520
Updated on Mar 19, 2024
GameMaker Releases Summary v2024.400.0.519
Updated on Mar 18, 2024
GameMaker Releases Summary v2024.400.0.518
Updated on Mar 15, 2024
GameMaker Releases Summary v2024.400.0.517
Updated on Mar 14, 2024
GameMaker Releases Summary v2024.400.0.516
Updated on Mar 14, 2024
GameMaker Releases Summary v2024.400.0.514
Updated on Mar 13, 2024
TypeScript (57.02%)
Svelte (25.5%)
JavaScript (13.86%)
HTML (3.62%)
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Total Downloads
10,540
Last Day
12
Last Week
146
Last Month
435
Last Year
5,053
1 Stars
57 Commits
1 Watchers
1 Branches
4 Contributors
Updated on Dec 31, 2024
Latest Version
0.7.0
Package Id
@bscotch/gamemaker-releases@0.7.0
Unpacked Size
68.87 kB
Size
15.72 kB
File Count
47
NPM Version
9.5.1
Node Version
18.16.1
Published on
Dec 07, 2023
Cumulative downloads
Total Downloads
Last Day
0%
12
Compared to previous day
Last Week
65.9%
146
Compared to previous week
Last Month
21.5%
435
Compared to previous month
Last Year
5.1%
5,053
Compared to previous year
GameMaker releases new builds fairly frequently across several release channels (e.g. beta, stable, and LTS). Each release includes two separate artifacts: an IDE installer and a Runtime. Release notes are listed separately for each artifact type and release channel.
This package centralizes all of the official GameMaker information (for Windows versions) into a single structured document. It is used by Butterscotch Shenanigans to keep an up-to-date, centralized history of releases. These are uploaded as GitHub releases.
Latest releases document: https://github.com/bscotch/stitch/releases/latest/download/releases-summary.json
npm install @bscotch/gamemaker-releases
1import { 2 fetchReleasesSummaryWithNotes, 3 computeReleasesSummaryWithNotes 4} from '@bscotch/gamemaker-releases'; 5 6// 🚀 Fetch the latest already-computed summary 7// of all GameMaker releases: 8const releases = await fetchReleasesSummaryWithNotes(); 9 10// 🐌 Freshly compile the centralized release summary. 11// This can be useful if the pre-computed 12// summary is out of date. 13const releases = await computeReleasesSummaryWithNotes();
GameMaker releases are made up of a pair of artifacts: an IDE and a Runtime. While each IDE has a "matching" Runtime, you can specify any Runtime you want for the active IDE (though not all will work with any given IDE version).
The IDE artifacts are installed via an installer, while Runtimes are installed via the GameMaker IDE or via other installed Runtimes. In other words, you cannot manually install Runtimes.
GameMaker artifacts are released into one or more of several channels. Each channel has a separate RSS feed describing the GameMaker versions available in that channel.
GameMaker releases are described by RSS feeds and JSON files whose URLs are listed inside those feeds. These RSS feeds are the same ones used by the GameMaker IDE to determine when new IDE and Runtime artifacts have become available.
There are distinct feeds for each platform supported by the GameMaker IDE, for each release channel. The IDE and Runtime have separate feeds.
lts
: https://gms.yoyogames.com/update-win-LTS.rssstable
: https://gms.yoyogames.com/update-win.rssbeta
: https://gms.yoyogames.com/update-win-NuBeta.rssunstable
: https://gms.yoyogames.com/update-win-NuBeta-I.rssNo vulnerabilities found.
No security vulnerabilities found.