Gathering detailed insights and metrics for @pkmn/dex-types
Gathering detailed insights and metrics for @pkmn/dex-types
Gathering detailed insights and metrics for @pkmn/dex-types
Gathering detailed insights and metrics for @pkmn/dex-types
npm install @pkmn/dex-types
Module System
Unable to determine the module system for this package.
Min. Node Version
Typescript Support
Node Version
NPM Version
111 Stars
808 Commits
16 Forks
8 Watching
6 Branches
7 Contributors
Updated on 26 Nov 2024
TypeScript (95.34%)
JavaScript (4.6%)
HTML (0.04%)
Shell (0.02%)
Cumulative downloads
Total Downloads
Last day
147.8%
342
Compared to previous day
Last week
-57.5%
2,261
Compared to previous week
Last month
45.8%
10,362
Compared to previous month
Last year
-2.7%
50,402
Compared to previous year
1
This is the top level of @pkmn
's Pokémon Showdown components.
@pkmn/sim
: a generated extraction of just the simulator portion of
smogon/pokemon-showdown@pkmn/dex
: a unification of
smogon/pokemon-showdown's and
smogon/pokemon-showdown-client's data layers@pkmn/data
: a higher level data API wrapper compatible with @pkmn/sim
and
@pkmn/dex
@pkmn/mods
: support for non-standard modifications to @pkmn/sim
and
@pkmn/dex
@pkmn/sets
: importing and exporting logic for Pokémon Showdown's set specification@pkmn/types
: TypeScript definitions for types common to Pokémon projects@pkmn/protocol
: Parsing logic for Pokémon Showdown's
PROTOCOL and
SIM-PROTOCOL@pkmn/client
: a fork of
smogon/pokemon-showdown-client's battle
engine, built on top of @pkmn/protocol
@pkmn/view
: a library for building Pokémon Showdown client UIs@pkmn/img
: logic for displaying Pokémon Showdown's sprite/icon
resources@pkmn/login
: logic for authenticating with Pokémon Showdown@pkmn/randoms
: random team generation logic for Pokémon Showdown's Random Battle
formats, for use with @pkmn/sim
@pkmn/streams
: a generated extraction of Pokémon Showdown's streams libraryEverything in this repository is distributed under the terms of the MIT License. For some packages, substantial amounts of the code have been either derived or generated from the portions of Pokémon Showdown's server and client codebases which are also distributed under the MIT License.
No vulnerabilities found.
Reason
no dangerous workflow patterns detected
Reason
22 commit(s) and 0 issue activity found in the last 90 days -- score normalized to 10
Reason
no binaries found in the repo
Reason
license file detected
Details
Reason
0 existing vulnerabilities detected
Reason
security policy file detected
Details
Reason
Found 0/30 approved changesets -- score normalized to 0
Reason
detected GitHub workflow tokens with excessive permissions
Details
Reason
no SAST tool detected
Details
Reason
no effort to earn an OpenSSF best practices badge detected
Reason
branch protection not enabled on development/release branches
Details
Reason
dependency not pinned by hash detected -- score normalized to 0
Details
Reason
project is not fuzzed
Details
Score
Last Scanned on 2024-11-18
The Open Source Security Foundation is a cross-industry collaboration to improve the security of open source software (OSS). The Scorecard provides security health metrics for open source projects.
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