Gathering detailed insights and metrics for nativescript-local-notifications-android-flags
Gathering detailed insights and metrics for nativescript-local-notifications-android-flags
Gathering detailed insights and metrics for nativescript-local-notifications-android-flags
Gathering detailed insights and metrics for nativescript-local-notifications-android-flags
📫 NativeScript plugin to easily schedule local notifications
npm install nativescript-local-notifications-android-flags
Typescript
Module System
Node Version
NPM Version
68.2
Supply Chain
98.5
Quality
75
Maintenance
100
Vulnerability
100
License
TypeScript (38.98%)
Java (32.01%)
Objective-C (22.44%)
Vue (3.23%)
HTML (1.4%)
Shell (1.01%)
CSS (0.68%)
JavaScript (0.26%)
Total Downloads
0
Last Day
0
Last Week
0
Last Month
0
Last Year
0
MIT License
162 Stars
213 Commits
57 Forks
8 Watchers
2 Branches
22 Contributors
Updated on May 30, 2024
Latest Version
4.2.2
Package Id
nativescript-local-notifications-android-flags@4.2.2
Unpacked Size
429.26 kB
Size
118.90 kB
File Count
12
NPM Version
6.14.11
Node Version
14.16.0
Cumulative downloads
Total Downloads
Last Day
0%
NaN
Compared to previous day
Last Week
0%
NaN
Compared to previous week
Last Month
0%
NaN
Compared to previous month
Last Year
0%
NaN
Compared to previous year
The Local Notifications plugin allows your app to show notifications when the app is not running. Just like remote push notifications, but a few orders of magnitude easier to set up.
⚠️ Plugin version 4.0.0 should be used with NativeScript 6+. If you have an older
tns --version
, please use an older plugin version.
⚠️ Looking for NativeScript 7 compatibilty? Go to the NativeScript/plugins repo.
From the command prompt go to your app's root folder and execute:
1tns plugin add nativescript-local-notifications
Add this so for iOS 10+ we can do some wiring (set the iOS UNUserNotificationCenter.delegate
, to be precise).
Not needed if your app loads the plugin on startup anyway.
You'll know you need this if on iOS 10+ notifications are not received by your app or addOnMessageReceivedCallback
is not invoked... better safe than sorry, though!
1require ("nativescript-local-notifications");
Now you can import the plugin as an object into your .ts
file as follows:
1// either 2import { LocalNotifications } from "nativescript-local-notifications"; 3// or (if that doesn't work for you) 4import * as LocalNotifications from "nativescript-local-notifications"; 5 6// then use it as: 7LocalNotifications.hasPermission()
This demo is the one with the most options, so it's a cool one to check out:
1git clone https://github.com/EddyVerbruggen/nativescript-local-notifications 2cd nativescript-local-notifications/src 3npm run demo.ios # or demo.android
This plugin is part of the plugin showcase app I built using Angular.
There's also a simple Angular demo in this repo:
1git clone https://github.com/EddyVerbruggen/nativescript-local-notifications 2cd nativescript-local-notifications/src 3npm run demo-ng.ios # or demo-ng.android
We also have a Vue demo:
1git clone https://github.com/EddyVerbruggen/nativescript-local-notifications 2cd nativescript-local-notifications/src 3npm run demo-vue.ios # or demo-vue.android
On iOS you need to ask permission to schedule a notification.
You can have the schedule
funtion do that for you automatically (the notification will be scheduled in case the user granted permission),
or you can manually invoke requestPermission
if that's your thing.
You can pass several options to this function, everything is optional:
option | description |
---|---|
id | A number so you can easily distinguish your notifications. Will be generated if not set. |
title | The title which is shown in the statusbar. Default not set. |
subtitle | Shown below the title on iOS, and next to the App name on Android. Default not set. All android and iOS >= 10 only. |
body | The text below the title. If not provided, the subtitle or title (in this order or priority) will be swapped for it on iOS, as iOS won't display notifications without a body. Default not set on Android, ' ' on iOS, as otherwise the notification won't show up at all. |
color | Custom color for the notification icon and title that will be applied when the notification center is expanded. (Android Only) |
bigTextStyle | Allow more than 1 line of the body text to show in the notification centre. Mutually exclusive with image . Default false . (Android Only) |
groupedMessages | An array of atmost 5 messages that would be displayed using android's notification inboxStyle. Note: The array would be trimed from the top if the messages exceed five. Default not set |
groupSummary | An inboxStyle notification summary. Default empty |
ticker | On Android you can show a different text in the statusbar, instead of the body . Default not set, so body is used. |
at | A JavaScript Date object indicating when the notification should be shown. Default not set (the notification will be shown immediately). |
badge | On iOS (and some Android devices) you see a number on top of the app icon. On most Android devices you'll see this number in the notification center. Default not set (0). |
sound | Notification sound. For custom notification sound (iOS only), copy the file to App_Resources/iOS . Set this to "default" (or do not set at all) in order to use default OS sound. Set this to null to suppress sound. |
interval | Set to one of second , minute , hour , day , week , month , year if you want a recurring notification. |
icon | On Android you can set a custom icon in the system tray. Pass in res://filename (without the extension) which lives in App_Resouces/Android/drawable folders. If not passed, we'll look there for a file named ic_stat_notify.png . By default the app icon is used. Android < Lollipop (21) only (see silhouetteIcon below). |
silhouetteIcon | Same as icon , but for Android >= Lollipop (21). Should be an alpha-only image. Defaults to res://ic_stat_notify_silhouette , or the app icon if not present. |
image | URL (http.. ) of the image to use as an expandable notification image. On Android this is mutually exclusive with bigTextStyle . |
thumbnail | Custom thumbnail/icon to show in the notification center (to the right) on Android, this can be either: true (if you want to use the image as the thumbnail), a resource URL (that lives in the App_Resouces/Android/drawable folders, e.g.: res://filename ), or a http URL from anywhere on the web. (Android Only). Default not set. |
ongoing | Default is (false ). Set whether this is an ongoing notification. Ongoing notifications cannot be dismissed by the user, so your application must take care of canceling them. (Android Only) |
channel | Default is (Channel ). Set the channel name for Android API >= 26, which is shown when the user longpresses a notification. (Android Only) |
forceShowWhenInForeground | Default is false . Set to true to always show the notification. Note that on iOS < 10 this is ignored (the notification is not shown), and on newer Androids it's currently ignored as well (the notification always shows, per platform default). |
priority | Default is 0 . Will override forceShowWhenInForeground if set. This can be set to 2 for Android "heads-up" notifications. See #114 for details. |
actions | Add an array of NotificationAction objects (see below) to add buttons or text input to a notification. |
notificationLed | Enable the notification LED light on Android (if supported by the device), this can be either: true (if you want to use the default color), or a custom color for the notification LED light (if supported by the device). (Android Only). Default not set. |
NotificationAction
option | description |
---|---|
id | An id so you can easily distinguish your actions. |
type | Either button or input . |
title | The label for type = button . |
launch | Launch the app when the action completes. |
submitLabel | The submit button label for type = input . |
placeholder | The placeholder text for type = input . |
1 LocalNotifications.schedule([{ 2 id: 1, // generated id if not set 3 title: 'The title', 4 body: 'Recurs every minute until cancelled', 5 ticker: 'The ticker', 6 color: new Color("red"), 7 badge: 1, 8 groupedMessages:["The first", "Second", "Keep going", "one more..", "OK Stop"], //android only 9 groupSummary:"Summary of the grouped messages above", //android only 10 ongoing: true, // makes the notification ongoing (Android only) 11 icon: 'res://heart', 12 image: "https://cdn-images-1.medium.com/max/1200/1*c3cQvYJrVezv_Az0CoDcbA.jpeg", 13 thumbnail: true, 14 interval: 'minute', 15 channel: 'My Channel', // default: 'Channel' 16 sound: "customsound-ios.wav", // falls back to the default sound on Android 17 at: new Date(new Date().getTime() + (10 * 1000)) // 10 seconds from now 18 }]).then( 19 function(scheduledIds) { 20 console.log("Notification id(s) scheduled: " + JSON.stringify(scheduledIds)); 21 }, 22 function(error) { 23 console.log("scheduling error: " + error); 24 } 25 )
These options default to res://ic_stat_notify
and res://ic_stat_notify_silhouette
respectively, or the app icon if not present.
silhouetteIcon
should be an alpha-only image and will be used in Android >= Lollipop (21).
These are the official icon size guidelines, and here's a great guide on how to easily create these icons on Android.
Density qualifier | px | dpi |
---|---|---|
ldpi | 18 × 18 | 120 |
mdpi | 24 × 24 | 160 |
hdpi | 36 × 36 | 240 |
xhdpi | 48 × 48 | 320 |
xxhdpi | 72 × 72 | 480 |
xxxhdpi | 96 × 96 | 640 approx. |
Source: Density Qualifier Docs
Tapping a notification in the notification center will launch your app. But what if you scheduled two notifications and you want to know which one the user tapped?
Use this function to have a callback invoked when a notification was used to launch your app. Note that on iOS it will even be triggered when your app is in the foreground and a notification is received.
1 LocalNotifications.addOnMessageReceivedCallback( 2 function (notification) { 3 console.log("ID: " + notification.id); 4 console.log("Title: " + notification.title); 5 console.log("Body: " + notification.body); 6 } 7 ).then( 8 function() { 9 console.log("Listener added"); 10 } 11 )
If you want to know the ID's of all notifications which have been scheduled, do this:
Note that all functions have an error handler as well (see schedule
), but to keep things readable we won't repeat ourselves.
1 LocalNotifications.getScheduledIds().then( 2 function(ids) { 3 console.log("ID's: " + ids); 4 } 5 )
If you want to cancel a previously scheduled notification (and you know its ID), you can cancel it:
1 LocalNotifications.cancel(5 /* the ID */).then( 2 function(foundAndCanceled) { 3 if (foundAndCanceled) { 4 console.log("OK, it's gone!"); 5 } else { 6 console.log("No ID 5 was scheduled"); 7 } 8 } 9 )
If you just want to cancel all previously scheduled notifications, do this:
1 LocalNotifications.cancelAll();
On Android you don't need permission, but on iOS you do. Android will simply return true.
If the requestPermission
or schedule
function previously ran the user has already been prompted to grant permission.
If the user granted permission this function returns true
, but if he denied permission this function will return false
,
since an iOS can only request permission once. In which case the user needs to go to the iOS settings app and manually
enable permissions for your app.
1 LocalNotifications.requestPermission().then( 2 function(granted) { 3 console.log("Permission granted? " + granted); 4 } 5 )
On Android you don't need permission, but on iOS you do. Android will simply return true.
If the requestPermission
or schedule
functions previously ran you may want to check whether or not the user granted permission:
1 LocalNotifications.hasPermission().then( 2 function(granted) { 3 console.log("Permission granted? " + granted); 4 } 5 )
No vulnerabilities found.
Reason
license file detected
Details
Reason
binaries present in source code
Details
Reason
2 existing vulnerabilities detected
Details
Reason
Found 4/19 approved changesets -- score normalized to 2
Reason
0 commit(s) and 0 issue activity found in the last 90 days -- score normalized to 0
Reason
no effort to earn an OpenSSF best practices badge detected
Reason
security policy file not detected
Details
Reason
dependency not pinned by hash detected -- score normalized to 0
Details
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project is not fuzzed
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Reason
branch protection not enabled on development/release branches
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SAST tool is not run on all commits -- score normalized to 0
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Score
Last Scanned on 2025-07-07
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