primitive-ellipsoid

An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).


Installation
npm install primitive-ellipsoid
Usage
import createEllipsoid from "primitive-ellipsoid";
const radius = 1;
const geometry = createEllipsoid(radius, {
latSegments: 64,
lngSegments: 64,
rx: 2,
ry: 1,
rz: 1,
});
console.log(geometry);
// {
// positions: [ [x, y, z], [x, y, z], ... ],
// cells: [ [a, b, c], [a, b, c], ... ],
// uvs: [ [u, v], [u, v], ... ],
// normals: [ [x, y, z], [x, y, z], ... ]
// }
API
Functions
- createEllipsoid(radius, [options]) ⇒
SimplicialComplex
An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).
Typedefs
- vec3 :
Array.<number>
- Options :
object
- SimplicialComplex :
object
Geometry definition.
createEllipsoid(radius, [options]) ⇒ SimplicialComplex
An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).
Kind: global function
See: Wolfram MathWorld Ellipsoid
Param | Type | Default | Description |
---|
radius | number | 1 | Base radius |
[options] | Options | {} | |
vec3 : Array.<number>
Kind: global typedef
Options : object
Kind: global typedef
Properties
Name | Type | Default | Description |
---|
[latSegments] | number | 64 | Number of latitudinal segments. |
[lngSegments] | number | 64 | Number of longitudinal segments. |
[rx] | number | 2 | Radius in the x direction. |
[ry] | number | 1 | Radius in the y direction. |
[rz] | number | 1 | Radius in the z direction. |
SimplicialComplex : object
Geometry definition.
Kind: global typedef
Properties
License
MIT. See license file.